Red Ink is fought with a mouse: you drag to aim your sword and parry at the exact angle of the incoming cut. A touch screen can't do that yet, so the duel is desktop only for now.
Play onA computer with Chrome, Edge, Firefox or SafariWithA mouse or trackpad and a keyboard
CLASH · PRESS IN ORDER
OPPONENT
click or press any key · skip
YouLongsword
Round1
OpponentKatana
0clashes
online · – ms
Waiting for opponent…
TIPParry just before the closing ring meets the circle; the arrow shows where the blow comes from.
Character
Appearance
Your weapon decides how you fight; the look is yours. "Weapon default" keeps that piece from your weapon's outfit. Online, your opponent sees you like this.
Presets
Pieces
Colors
drag · rotate
a 1v1 sword duel in steel and ink
RedInk
steel & ink
↑↓ choose · Enter select · mouse and keyboard
Versus
Choose your blade
Weapon← → change · Enter fight
Arena
Online
Duel a friend
Create a room and send the code (or the link) to a friend, or type the code they sent you. Both of you pick your weapon on the Versus screen first.
Play a friend online
or
Mode
Room code------
Settings
Settings
Controls
MouseAim your guardLeft clickAttack · drag while clicking to choose the side · click again on a hit: comboComboClick quickly after a hit for the next link · wait, then click, to jump to the last link · hold a link to charge it into a heavy finishFlowRoll, dash or jump out of the start of your swing or the end of a recovery · click at the end of a roll or dash for a counter cut · parry straight out of a feintHold left clickHeavy attack · keep holding until the ring turns gold: weapon artRight click / QParry · hold to keep your guard up and steer it with the mouse · tap just before the blow for a perfect parry · during your own windup: feintWASDMove around your opponentShift · SpaceDash · rollTAcrobatic flip · toward them up close: vault over their head · click in the air to cut on landingC · R · ECrouch · jump · spinXThrow a shuriken (5 per round)1Gunsmoke: draw the pistol · click to fire, hold right-click to aim (the reticle steadies), the mouse moves the aim2Gunsmoke: back to the blade · a parry turns a bullet aside, a perfect one sends it backFGunsmoke: dive (Max Payne style) toward the keys you hold · you can fire in the airWheelGunsmoke: slip a bullet · a quick sidestep the shot passes through (up left, down right; A/D choose)WheelTwirl your swordG · EscAttack indicator · pause